• 4 line dances I created to elevate dance appreciation through unique, fun, and exciting rhythmic dance skills with the attempt to alleviating any preconceived negative feelings concerning dance. You're going the LOVE these!
  • To elevate dance appreciation through unique, fun, and exciting rhythmic dance skills with the attempt to alleviating any preconceived negative feelings concerning dance.
  • I like the way you move image I Like the Way You Move Video Image
    To elevate dance appreciation through unique, fun, and exciting rhythmic dance skills with the attempt to alleviating any preconceived negative feelings concerning dance.
  • Justin Timberlake Line Dance PDF
    To elevate dance appreciation through unique, fun, and exciting rhythmic dance skills with the attempt to alleviating any preconceived negative feelings concerning dance.
  • Fresh Prince Image Fresh Prince Video Image
    Objective: To elevate dance appreciation through unique, fun, and exciting rhythmic dance skills with the attempt to alleviating any preconceived negative feelings concerning dance.
  • This whacky, action-packed teamwork game reinforces spatial awareness, throwing for accuracy, eye-hand coordination, communication, and perseverance. BullsEye will test each student’s accuracy by challenging them to hit various student-created bullseyes to achieve and earn multiple cash prizes.
  • To elevate dance appreciation through unique, fun, and exciting rhythmic dance skills with the attempt to alleviating any preconceived negative feelings concerning dance.
  • Students are given numerous opportunities to practice and reinforce ball manipulative skills associated with basketball dribbling, ball handling and ball control.
  • From my book PE2theMax II are 4 very popular games that will help students get fit while reinforcing reading and spelling.
  • Objective: The game of Stay ComPOSED will introduce basic Yoga poses to help students practice being still in a world filled with chaos. Stay ComPOSED also provides a fun, high-energy outlet for students to reinforce fitness skills and practice number recognition, number comparisons, and determining “greater than” and “less than.”
  • Students will be given numerous opportunities to practice and reinforce ball manipulative skills associated with dribbling, tossing, catching and ball control.
  • Gee Whiz! PE Game

    $1.00$1.50
    Gee Whiz is a rock, paper, and scissors-like game that encourages students to implement strategy, honesty, fairness, and honorable sporting behavior, while constantly making laugh out loud, goofy faces and gestures.
  • Memory Image Memory Video Image
    Objective: This game challenges each team to work together to create a well-designed “body” of items as well as make students work on their memorization.
  • The objective of Cross Over Craze is to utilize teamwork in a bowling game where the idea is to capture the opposing 3 team's players, while keeping your own.
  • I designed the game of Polo Derby to utilize the gymnastic mats that simply take up a lot of space. This game is pretty crazy, but will give your students an amazing teamwork-related workout.
  • To reinforce the skills of throwing, catching, cooperation, hand-eye coordination, patience, strategy, and teamwork in the wacky, nerve-racking game of Bank It. The object of the game is for each team to successfully transfer a ball by means of throwing and catching to “bank it” into any bucket located within the boundaries. Each team will compete against other teams to determine who will bank the most shots and earn the most cash.
  • ABCs and 1, 2, 3s Video Image
    Objective: In Version I, students will practice letter and number recognition, while reinforcing communication skills and developing trust through the use of blindfolds. In Version II, students will practice and reinforce the skills of basketball and soccer dribbling as well as learning how, when, and why using peripheral vision is important.
  • Stick it to Ya Image
    Objective: Stick it to Ya is a fast-paced, high-energy, dice-rolling game where students will practice and reinforce number recognition, number comparisons, and subtraction problems in the attempt to get rid of all of their sticks.
  • Melee Game Video Image

    Melee Game for PE

    $1.50$2.00
    Objective: The fast-paced, chaotic game of Mêlée emphasizes the skills of listening and teamwork, while reinforcing gross motor and fine motor skill movements and ball control.
  • Objective: Student teams will explore various ways to develop and improve ball manipulation and the slingshot skills of trajectory, force, accuracy, visual tracking, and improvement of socialization skills through the innovative game of Slingshot. It is recommended to play Slingshot after the game of Launch It!
  • What's In Your Piggy Bank Piggy Bank Video Image
    What’s in Your Piggy Bank is a game that was designed to reinforce fitness while introducing and/or reinforcing money (coins and bills) recognition and money values.
  • Fitness War Image Fitness War Video Image

    Fitness War PE Game

    $1.00$1.50
    Objective: This game allows students to practice honesty, fairness, honorable sporting behavior, and fitness skills. Fitness War, derived from the classic card game of War, is an energetic and exciting game, requiring a little strategy and a lot of luck. Ultimately, perseverance makes the difference.
  • To elevate dance appreciation through unique, fun, and exciting rhythmic dance skills with the attempt to alleviating any preconceived negative feelings concerning dance. Note: All dance steps use an 8 or 16 count and L = Left and R = Right. The songs selected (artist is in parenthesis by the dance title) for the dances are not required to perform each dance! All songs can be purchased online at sites such as www.apple.com/itunes or other music sites. The teacher must determine what is appropriate for his or her classes. Simply choose a fun, upbeat song with a similar beat to the song listed beside the dance title if the song cannot be found or is considered inappropriate for your class. In some cases, the “radio” version of a song should be downloaded or purchased.
  • OBJECTIVE: Alpha-Bet You Can throw or roll a ball to knock over a bowling pin is a fun, fitness-based game that will allow students the opportunity to practice and develop ball manipulation and throwing/rolling for accuracy. Alpha-Bet You Can also provides a great way to introduce alphabet letter and money recognition and the practice of counting money. A great game to follow up to Alpha-Bet You Can is the game Making Moolah.
  • Bamboozled Image
    Objective: Bamboozled, according to www.merriam-webster.com, means to confuse, frustrate, or throw off thoroughly or completely. Teams will get active and moving, strategizing on how to bamboozle or outsmart the opposing team in order to be declared the Bamboozle Champions.
  • Objective: Word Search Showdown will stretch the student’s minds by providing multiple opportunities to recall and practice spelling words. The combination of spelling fundamentals, exercise, memorization, and teamwork forces players to strategize and think while constantly exercising to spell words and earn as many points as possible.
  • Objective: Students will practice and reinforce number recognition, number comparisons, and be able to recognize the differences between odd and even numbers through the non-stop, moving game of It’s Okay to be Odd!
  • Objective: This game allows students to practice honesty, fairness, and honorable sporting behavior. Derived from the game of Head Honcho (No Standing Around In My Gym, Human Kinetics), Head Honcho II is also a fast-paced and exciting game, requiring a little strategy, luck, and honesty. Ultimately, perseverance makes the difference.
  • Snack Attack Image
    Objective: Snack Attack is a high-energy movement based tag game designed to address and reinforce the importance of exercising and eating healthy snacks on a daily basis.
  • Objective: Students will practice and reinforce fitness skills, number recognition, and be able to recognize the differences between greater than, less than, more, less, high, low, and equal to through the thrilling game of Moving On Up.
  • The Physical Education Teacher Check Up or Assessment can be used as a formal or informal test to determine student comprehension/understanding of the skills and concepts covered during the school year and/or to help the physical education teacher determine strengths and weaknesses in his or her program. I personally use this Check Up to help me figure out areas where I need to go back and review, improve or revamp for the next school year. The file is in a Word Document so that you can manipulate it by modifying, adding or deleting questions/comments to meet your physical education objectives.
  • After completing my gymnastics unit, I instruct students to form groups of at least 4-8. Explain that each group will be allowed 1-2 days to create their own gymnastics routine. Skills can be chosen from the previously learned traveling, gymnastics skills, and or stunts. Students will be given additional time to practice the day of the gymnastic routine performances. Each group will perform their routine for the class during the last half of class. Be sure to take a picture of each champion group and post outside the gym to advocate and promote this unit to the other students. Gymnastics, Dance, and Games creations are a BIG DEAL at my school and the students really look forward to these units!
  • Objective: Mathletics will reinforce and provide multiple practice opportunities to deepen student comprehension of basic mathematical concepts. The combination of math fundamentals, athletics, and teamwork forces teammates to strategize and think while constantly exercising to solve 10 number sentences quicker than the opposing teams.
  • Objective: Dicey Situation is a fast-paced and exciting fitness game, requiring a little strategy, luck, and honesty; but ultimately perseverance will make the difference to be successful. Students will practice and reinforce number recognition, number comparisons, and be able to recognize the differences between greater than, less than, more, less, high, low, and equal to through the game of Dicey Situation.
  • Objective: Word Up, derived from Building Blocks (Hughes, PE2theMax, 2003) is a game designed to stretch student’s minds by providing multiple opportunities to recall and practice spelling words and creating sentences. The combination of spelling fundamentals, locomotor movements, and teamwork forces players to strategize and think while constantly exercising to spell words and earn as many points as possible.
  • OBJECTIVE: Game Time is an excellent, movement-based game for Physical Education and for classroom teachers to reinforce and provide multiple opportunities to learn how to read clocks, convert times, and determine start and end times using word problems. The combination of clock reading fundamentals, fitness, and teamwork forces teammates to communicate and strategize in order to complete their Game Time Task Sheets faster than the opposing teams.
  • Objective: Sacrifice will stretch the student’s minds by providing multiple opportunities to recall and practice spelling words. The combination of spelling fundamentals, exercise, and teamwork forces players to strategize, and ultimately make individual sacrifices to spell words and earn as many points for their team as possible.
  • OBJECTIVE: Watch teams “Make Moolah” in this cooperative game that will allow students the opportunity to explore various ways to develop and improve ball manipulation, and slingshot skills of trajectory, force, and accuracy. Making Moolah also provides a great way to introduce money recognition and counting money, while integrating fitness. A great prerequisite game to Making Moolah is the game Alpha-Bet You Can
  • Objective: Challenge students’ throwing accuracy and spelling skills through the hair-raising game of Scrabblistic. In Scrabblistic, students must score points in order to earn scrabble tiles, and in turn, stretch the student’s minds by providing multiple opportunities to recall and practice spelling words. The combination of spelling fundamentals, exercise, memorization, and teamwork forces players to strategize while constantly earning tiles in order to spell words and earn as many points as possible.
  • A fun and educational way to play bingo developed by J.D. Hughes. This cross curricula and active team game is suitable for use in classrooms, PE classes, and after school programs. Players earn the right to turn over a bingo chip by completing an activity and matching the correct capital with the corresponding state. Earn enough bingo chips and your team can win the game! State Lingo Bingo is an excellent game to reinforce and provide multiple opportunities to learn the 50 U.S. states and their capitals. The combination of map reading fundamentals, fitness, and teamwork forces teammates to communicate and strategize in order to complete their States or State Capitals Bingo Card faster than the opposing teams.

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