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  • To elevate dance appreciation through unique, fun, and exciting rhythmic dance skills with the attempt to alleviating any preconceived negative feelings concerning dance.
  • If you agree that physical education should be fun, instructive, and a place where students acquire physical and life skills, then you’ll love the games and activities in PE2theMax! J.D. Hughes, author of the No Standing Around in My Gym.
  • Keep all students in your physical education program moving, learning, and on their toes—even when you're teaching very large classes.
  • OBJECTIVE: Grinchmas will be one of your go-to favorites to get your students into the holiday spirit. Co-authored with my great friend and colleague Butch Soles, Grinchmas was birthed out of the games Stack Attack and Blockheads from PE²: Double the Physical + Double the Education = Double the Fun (2011), Grinchmas is an ideal game to help students practice and improve throwing and bowling for accuracy, and offensive and defensive strategy. Grinchmas combines the art of cup/bucket stacking, the strategy, and tactics incorporated in offense and defense, the skill of throwing and bowling to hit various targets, along with the “never give up” attitude it takes to be successful. SCENARIO: The grumpy, old Mr. Grinch and his Grinch relatives are back at it once again to try and take away the joy of Christmas by stealing the children’s presents and destroying all of the Christmas trees! It is up to the children of Arborville to save Christmas by sending all of the Christmas presents back down the chimney and returning the Christmas trees to all of the families of Arborville.
  • This updated version includes 120 pages of 24 of my newest, never-seen-before games that infuse play and fun with a purpose along with movement-based games that integrate common core material along with 2, fun dances. The games contain easy-to-read illustrations, diagrams for class set up, and task cards along with answer sheets.
  • Gobble, Gobble PE Game

    $1.00$2.00
    Students will practice and improve kicking and soccer-style dribbling, defensive and offensive strategy, and cardiovascular endurance in the throwback, Pac Man-like game of Gobble, Gobble.
  • Hula Hut Throw Down

    $2.00$2.50
    Hula Hut Throw Down combines the art of hula hut building, the strategical tactics incorporated in offense and defense, the skills of hitting various targets, along with the “never give up” attitude it takes to be successful.
  • To elevate dance appreciation through unique, fun, and exciting rhythmic dance skills with the attempt to alleviating any preconceived negative feelings concerning dance.
  • Objective: This is a fast-paced game where teamwork, decisiveness, and communication skills are critical to wheel ’n deal teams to success.
  • Objective: The dice game of Blockheads provides a fun, high-energy outlet for students to reinforce fitness skills and practice number recognition, number comparisons, and be able to create and solve various subtraction problems.
  • As I approach the end of my career, I look back at my teaching evolution from being a scared, young educator, with no idea how to really teach children, to a veteran author-teacher-mentor who truly loves the physical education profession. None of which would be possible if it had not been for the passionate teachers who came before me and shared with me their joy and expertise. If you have ever tried any of my games or participated in any of my staff development/workshops, I pray that you saw my heart for physical education and children and that my passion came across through what I shared and presented. So, it is with great joy to share with you my final publication, PE2theMax's Greatest Hits: Games Created to Maximize Skills, Participation, Teamwork, and Fun! Although it was extremely hard, I went back through all six of my books and selected my all-time favorite, most popular creations to share with you in one edition. As a bonus, I have also included six of my latest game creations that I think you will enjoy. A book full of my all-time favorite games and activities designed with play and fun with a PURPOSE. A wonderful guide to help enhance any physical education program by providing activities to be implemented as stand-alone lessons or as follow up activities to reinforce a particular learning target(s). PE2theMax's Greatest Hits includes 145 pages to help guide you toward greater success in your physical education program and most importantly, students having lots of fun in the gym. This resource provides invigorating and challenging activities for classes of all sizes, resulting in minimal discipline problems and maximum participation. All games and activities are classroom-tested and have been used successfully with children ages 4 to 13. They maximize participation and ensure that every child is provided with numerous opportunities for success while learning basic fitness-, sport-, and academic-related skills. Now let’s play!
  • This indispensable resource includes 95 pages of teaching tips, incentives, motivational ideas as well as unique, never-seen-before games that infuse play and fun with a purpose. The games contain easy-to-read illustrations and diagrams to aid in class setup.
  • Pokémon Go Get ‘em is a cooperative game that will allow students the opportunity to explore various ways to develop and improve ball manipulation, slingshot skills of force and accuracy, while helping to improve each student’s cardiovascular endurance, muscular strength, and muscular endurance.
  • J.D. Hughes’ 100+ minute easy-to-use DVD offers a stimulating assortment of action-packed, educational games and ideas that focus on maximizing participation and involvement, as well as including ways to intrigue, engage, and motivate your students for years to come.
  • After a few years in the making, I’m excited to share with you my latest creation and 6th book, HyPEd Up II! Physical Education Games to the Max. HyPEd Up II includes 25 new games with 100+ pages and TONS of diagrams and pictures. Being around children has taught me so many things over my 24+ years of teaching elementary physical education. I have embraced the notion that physical educators have a major impact on whether or not physically active children grow up to become physically active adults. With that thought in mind, I have asked myself numerous times… “at the end of the day, the end of the year, the end of my students’ elementary physical education experience, what is the number one outcome I want each child to take away from their time with me?” There are MANY learning outcomes and targets that I establish within my physical education curriculum. However, if I had to choose one overall outcome, it would have to be that all children would leave realizing that movement is FUN and that they want movement to be a part of their lives forever. Ultimately, my goal for each child is that they come to the conclusion that they will not be fully content in life unless they are actively pursuing lifelong fitness. It is my pleasure to present to you HyPEd Up II! Physical Education Games to the Max! A book of games and activities designed with play and fun with a PURPOSE. This book is a guide to enhancing any physical education program by giving the teacher suggestions of activities to be implemented as stand-alone activities or as follow up activities to reinforce a particular learning target(s).
  • Objective: This game requires teamwork and critical thinking in a race to build the tallest building. The idea of building blocks may also be used to introduce and reinforce the FITT principle of exercise (Frequency, Intensity, Time, and Type).
  • J.D. Hughes’ 100+ minute easy-to-use DVD offers a stimulating assortment of action-packed, educational games and ideas that focus on maximizing participation and involvement, as well as including ways to intrigue, engage, and motivate your students for years to come.

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