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As I approach the end of my career, I look back at my teaching evolution from being a scared, young educator, with no idea how to really teach children, to a veteran author-teacher-mentor who truly loves the physical education profession. None of which would be possible if it had not been for the passionate teachers who came before me and shared with me their joy and expertise. If you have ever tried any of my games or participated in any of my staff development/workshops, I pray that you saw my heart for physical education and children and that my passion came across through what I shared and presented. So, it is with great joy to share with you my final publication, PE2theMax's Greatest Hits: Games Created to Maximize Skills, Participation, Teamwork, and Fun! Although it was extremely hard, I went back through all six of my books and selected my all-time favorite, most popular creations to share with you in one edition. As a bonus, I have also included six of my latest game creations that I think you will enjoy. A book full of my all-time favorite games and activities designed with play and fun with a PURPOSE. A wonderful guide to help enhance any physical education program by providing activities to be implemented as stand-alone lessons or as follow up activities to reinforce a particular learning target(s). PE2theMax's Greatest Hits includes 145 pages to help guide you toward greater success in your physical education program and most importantly, students having lots of fun in the gym. This is the 7th and final book in my 7 book series. This resource provides invigorating and challenging activities for classes of all sizes, resulting in minimal discipline problems and maximum participation. All games and activities are classroom-tested and have been used successfully with children ages 4 to 13. They maximize participation and ensure that every child is provided with numerous opportunities for success while learning basic fitness-, sport-, and academic-related skills. Now let’s play! -
I’m excited to share with you my latest creation and 6th book of my 7 book series, HyPEd Up II! Physical Education Games to the Max. HyPEd Up II includes 25 new games with 100+ pages and TONS of diagrams and pictures. Being around children has taught me so many things over my 24+ years of teaching elementary physical education. I have embraced the notion that physical educators have a major impact on whether or not physically active children grow up to become physically active adults. With that thought in mind, I have asked myself numerous times… “at the end of the day, the end of the year, the end of my students’ elementary physical education experience, what is the number one outcome I want each child to take away from their time with me?” There are MANY learning outcomes and targets that I establish within my physical education curriculum. However, if I had to choose one overall outcome, it would have to be that all children would leave realizing that movement is FUN and that they want movement to be a part of their lives forever. Ultimately, my goal for each child is that they come to the conclusion that they will not be fully content in life unless they are actively pursuing lifelong fitness. It is my pleasure to present to you HyPEd Up II! Physical Education Games to the Max! A book of games and activities designed with play and fun with a PURPOSE. This book is a guide to enhancing any physical education program by giving the teacher suggestions of activities to be implemented as stand-alone activities or as follow up activities to reinforce a particular learning target(s). -
OBJECTIVE: Derived from “Hoop Stealers,” (Ross Chakrian @Mr_C_PE), the heart-racing and captivating game of Capture the Hoop will highly engage and reinforce dribbling and ball handling skills. Students will be given numerous opportunities to practice and reinforce ball manipulative skills associated with dribbling, tossing, catching and ball control. -
OBJECTIVE: According to www.dictionary.com, noodling means to improvise, experiment, or think creatively. Come take an imaginary trip, Noodling through Time as students explore, develop and improve ways to manipulate a foam noodle. Students will practice visual tracking, throwing for accuracy, balance, noodle control, catching and teamwork skills using foam noodles. Today we are going to get into our time machine and travel all over the world to the past, present and future. Our noodle will change into something different everywhere we travel. We will not know what the noodle becomes until we arrive to the new destination. It is now time to travel. Hold your noodle above your head and spin your body like a helicopter propeller as fast as you can. Ready and begin…..10, 9, 8, 7, 6, 5, 4, 3, 2, 1…… -
You get it all right here in one Flash Drive......My Life's Work! All-inclusive eBooks, Video Units, Middle & High School Games Flash Drive
The GOLD flash drive contains the following:
- No Standing Around in My Gym: Lesson Plans, Games, & Tips for Physical Education eBook (151 pages)
- PE2theMax: Maximize Skills, Participation, Teamwork, and Fun eBook (100 pages)
- Pe2theMax II: Stepping up the “Game” in Physical Education eBook (93 pages)
- PE²: Double the Physical + Double the Education = Double the Fun eBook (95 pages)
- HyPEd Up! Taking Physical Education Games to the Next Level! eBook (120 pages)
- HyPEd Up II! Physical Education Games to the Max! eBook (120 pages)
- PE2theMax’s Greatest Hits: Games Created to Maximize Skills, Participation, Teamwork, and Fun eBook (145 pages)
- 14 Middle & High School Sports Games
- 75 printable essential questions and word wall signs
- K-5 Lesson Plan Scope
- Color artwork templates in pdf format to use and/or post on the wall of many of my most popular games:
- Stay Composed Posters
- cooPEration Challenges
- Crack the Code Templates
- Dice Daze
- Dynamic Duo Challenges
- EcSTATIC Poses A & B
- Guess Who Pirates & Monsters
- NBAced It
- PaceMaker II Art
- Trick of Treasure
- What’s in Your Piggy Bank Coins and Money art
- 14 Partner Balloon Skills How-to Videos
- 21 Scarf Skills How-to Videos
- 25 Ball Handling How-to Videos
- 12 Partner Noodle Skills How-to Videos
- 27 Super 70 Ball Skills How-to Videos
- 16 Floor Plate Skills How-to Videos
- 43 Gymnastics Skills How-to Videos
- 27 Scooter Skills How-to Videos
- Lesson Plans & Teacher skills list for each unit, identifying the appropriate progression of skills to be performed
- 6 Lesson Plans/Additional Activities
- 2 Teacher How-to videos and Teacher skills list for each lesson, identifying the progression of skills to be performed
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OBJECTIVE: In “The Rivalry”, students will have fun facing various opponents in this friendly competition among teams who are trying to defeat their rivals. Each team will compete against other teams by playing Rock, Paper, Scissors or rolling dice to collect points or to perform exercises in order to win The Rivalry.