• Objective: Bamboozled, according to www.merriam-webster.com, means to confuse, frustrate, or throw off thoroughly or completely. Teams will get active and moving, strategizing on how to bamboozle or outsmart the opposing team in order to be declared the Bamboozle Champions.
  • ABCs and 1, 2, 3s PE Game

    Price range: $1.50 through $2.50
    Objective: In Version I, students will practice letter and number recognition, while reinforcing communication skills and developing trust through the use of blindfolds. In Version II, students will practice and reinforce the skills of basketball and soccer dribbling as well as learning how, when, and why using peripheral vision is important.
    Select options This product has multiple variants. The options may be chosen on the product page Details
  • To reinforce the skills of throwing, catching, cooperation, hand-eye coordination, patience, strategy, and teamwork in the wacky, nerve-racking game of Bank It. The object of the game is for each team to successfully transfer a ball by means of throwing and catching to “bank it” into any bucket located within the boundaries. Each team will compete against other teams to determine who will bank the most shots and earn the most cash.
  • I designed the game of Polo Derby to utilize the gymnastic mats that simply take up a lot of space. This game is pretty crazy, but will give your students an amazing teamwork-related workout.
  • This whacky, action-packed teamwork game reinforces spatial awareness, throwing for accuracy, eye-hand coordination, communication, and perseverance. BullsEye will test each student’s accuracy by challenging them to hit various student-created bullseyes to achieve and earn multiple cash prizes.
  • Objective: To elevate dance appreciation through unique, fun, and exciting rhythmic dance skills with the attempt to alleviating any preconceived negative feelings concerning dance.
    Select options This product has multiple variants. The options may be chosen on the product page Details
  • Who Sunk Our Battleships, derived from the classic naval warfare board game of Battleship, brings to life an old classic by turning it into a suspenseful, high energy game of moving, throwing, strategy, determination and possibly a little luck.
  • This zany, action-packed game reinforces spatial awareness, hula-hoop manipulation, and bowling for accuracy. There are three excellent versions of Bowl-a-Hula.
  • OBJECTIVE: Did you know that there is a group of tiny, but sneaky invaders that can make your bodies sick? These invaders, called germs are lurking everywhere, ready to creep into your body without being noticed. Explore with your class as you share some facts about germs and how students can protect themselves from these tiny organisms. Grab your scooter and be prepared because the Germ Invasion is coming!
  • OBJECTIVE: Each student will partner up to form a Dynamic Duo. Each Dynamic Duo will be given many opportunities to demonstrate teamwork and communication in order to earn points by completing the silly, Dynamic Duo Challenges.
  • OBJECTIVE: Rapid Fire RPS (Rock, Paper, Scissors) is a fast-paced, exciting game, requiring a little strategy, luck and honesty. Rapid Fire RPS can be used as a warm up or full on game to integrate and reinforce jogging and walking as great forms of exercise.
  • OBJECTIVE: According to www.dictionary.com, noodling means to improvise, experiment, or think creatively. Come take an imaginary trip, Noodling through Time as students explore, develop and improve ways to manipulate a foam noodle. Students will practice visual tracking, throwing for accuracy, balance, noodle control, catching and teamwork skills using foam noodles. Today we are going to get into our time machine and travel all over the world to the past, present and future. Our noodle will change into something different everywhere we travel. We will not know what the noodle becomes until we arrive to the new destination. It is now time to travel. Hold your noodle above your head and spin your body like a helicopter propeller as fast as you can. Ready and begin…..10, 9, 8, 7, 6, 5, 4, 3, 2, 1……
  • OBJECTIVE: Let ‘em Roll, derived from the game of EcSTATIC Bowling is a high energy target-based game where cooperation, speed and accuracy are essential to be successful. Teams will race to complete the various target and level challenges.
  • OBJECTIVE: The Oxford Dictionary defines ecstatic as feeling or expressing overwhelming happiness or joyful excitement. The game of EcSTATIC will illicit joyful excitement as students race to complete the bowling and static balance challenges. AND as a bonus, holding static poses is great for building core strength!
  • Reinforce the skills of badminton with this awesome follow-up lesson of Birdie Battle. Birdie Battle reinforces spatial awareness, using the underhand badminton striking skill for accuracy, and eye-hand coordination.
  • OBJECTIVE: This whacky game, created by my great friend and colleague Mickey Eidson that he derived from an old-school TV show reinforces spatial awareness, using the forehand, backhand, and overhand paddle striking skills for accuracy, and eye-hand coordination. PaddleStar Galactica will test each student’s accuracy by challenging them to hit and destroy various targets before the time elapses.
  • OBJECTIVE: The Savage Sumos are angry because the hungry, village peasants are taking their food supply of noodles the Sumos eat to become Sumo Legends. Peasants must travel through the Sumo’s village, avoiding the Sumo’s clutches in order to find noodles and bring home to their families.
  • Sacrifice PE Game to reinforce Spelling

    Price range: $1.00 through $1.50
    Objective: Sacrifice will stretch the student’s minds by providing multiple opportunities to recall and practice spelling words. The combination of spelling fundamentals, exercise, and teamwork forces players to strategize, and ultimately make individual sacrifices to spell words and earn as many points for their team as possible.
    Select options This product has multiple variants. The options may be chosen on the product page Details
  • OBJECTIVE: Dragster Blaster is a unique, exhilarating game that originated from the game “Polo Derby” from my first book, No Standing Around in My Gym: Creative Lesson Plans, Games, and Teaching Tips for Elementary Physical Education, Human Kinetics Publishers, Inc., October of 2002. In this bizarre game of building and driving a dragster, students will improve their fitness and cardiovascular endurance, offensive and defensive strategies, teamwork, and throwing accuracy.
  • What’s in Your Wallet? Game for Teaching Money Word Problems in PE

    Price range: $3.50 through $4.00
    OBJECTIVE: What’s in Your Wallet? will reinforce and provide multiple practice opportunities to deepen student comprehension of basic mathematical and money concepts. The combination of money and math fundamentals, fitness, and teamwork forces teammates to strategize and think while constantly exercising to solve 10 money word problems quicker than the opposing teams.
    Select options This product has multiple variants. The options may be chosen on the product page Details
Go to Top