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PE2theMax II: Stepping up the Game in Physical Education is the 3rd physical education book from J.D. Hughes' 7-book series, author of the best-selling No Standing Around in My Gym and PE2theMax. This guide includes 30 games and dances in an easy-to-use spiral bound book. All games and activities have been classroom-tested and used successfully with children ages 4 to 13. -
Virtual Field Day
The Virtual Field Day is an online, alternative Pre-K through 8th grade field day that contains 12 Minute to Win it Challenges. These movement-based activities will provide your students with a fun, yet challenging opportunity to participate in a new type of field day experience. This resource offers a Virtual Field Day document, 12 challenge activities, student rules and video submission information, along with equipment needs, teacher notes and scoring suggestions for each challenge. You can simply show my videos and use my scores or recreate your own videos and scoring. You can download it in a Word document so that you can modify, cut and paste, and basically do what you need to fit your program's needs. Minute to Win it Challenges: A video will be posted to provide you with the rules, equipment needed and a demonstration of how to perform each challenge- Tennis Racket Challenge
- Rope Jump Challenge
- Frisbee Throw Challenge
- Rundown Challenge
- Basketball Shooting Challenge
- Marshmallow Move Challenge
- Penny Tower Challenge
- Bottle Flip Challenge
- Hoop in and out Challenge
- Wall Ball Challenge
- Grocery Bag Juggle Challenge
- Cartwheel Challenge
- Bonus: badges for every event that can be emailed
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PE2theMax: Maximize Skills, Participation, Teamwork and Fun is the 2nd physical education book from J.D. Hughes' 7-book series, author of the best-selling No Standing Around in My Gym. If you agree that physical education should be fun, instructive, and a place where students acquire physical and life skills, then you’ll love the games and activities in PE2theMax! -
As I approach the end of my career, I look back at my teaching evolution from being a scared, young educator, with no idea how to really teach children, to a veteran author-teacher-mentor who truly loves the physical education profession. None of which would be possible if it had not been for the passionate teachers who came before me and shared with me their joy and expertise. If you have ever tried any of my games or participated in any of my staff development/workshops, I pray that you saw my heart for physical education and children and that my passion came across through what I shared and presented. So, it is with great joy to share with you my final publication, PE2theMax's Greatest Hits: Games Created to Maximize Skills, Participation, Teamwork, and Fun! Although it was extremely hard, I went back through all six of my books and selected my all-time favorite, most popular creations to share with you in one edition. As a bonus, I have also included six of my latest game creations that I think you will enjoy. A book full of my all-time favorite games and activities designed with play and fun with a PURPOSE. A wonderful guide to help enhance any physical education program by providing activities to be implemented as stand-alone lessons or as follow up activities to reinforce a particular learning target(s). PE2theMax's Greatest Hits includes 145 pages to help guide you toward greater success in your physical education program and most importantly, students having lots of fun in the gym. This is the 7th and final book in my 7 book series. This resource provides invigorating and challenging activities for classes of all sizes, resulting in minimal discipline problems and maximum participation. All games and activities are classroom-tested and have been used successfully with children ages 4 to 13. They maximize participation and ensure that every child is provided with numerous opportunities for success while learning basic fitness-, sport-, and academic-related skills. Now let’s play! -
I’m excited to share with you my 4th book of my 7 book series, PE²: Double the Physical + Double the Education = Double the Fun! This indispensable resource includes 95 pages of teaching tips, incentives, motivational ideas as well as unique, never-seen-before games that infuse play and fun with a purpose. The games contain easy-to-read illustrations and diagrams to aid in class setup. -
All students will form groups of at least 4-8. Explain that each group will be allowed 1-2 days to create their own dance routine. Each routine must include combinations of at least six different skills/moves learned during the dance unit. Skills can be chosen from the previously learned line dances and/or freestyle dances. Students will be given additional time to practice the day of the dance routine performances. Each group will perform their routine for the class during the last half of class.