• Objective: The game of Scallywag challenges each student’s throwing accuracy and offensive and defensive strategy, while encouraging spatial awareness.
  • Double or Nothing PE Game

    Price range: $2.00 through $2.50
    Objective: Double or Nothing combines the strategy and luck game of Rock, Paper, and Scissors with the cardiovascular endurance activity of jogging to encourage students to run for fun with the anticipation of possibly having the chance of being a Double or Nothing Champion.
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  • OBJECTIVE: Quick Six is an aerobic-based game to be introduced as a fun, prerequisite to the PACER test or as a great activity to get students jogging. Teams must demonstrate persistence, perseverance and have a little luck in order to become the Quick Six champions.
  • Objective: Students will develop and improve Frisbee manipulation skills of visual tracking, accuracy, control, throwing, and catching. Frisbee Frenzy utilizes various positions to provide teammates multiple opportunities to communicate and elicit teamwork and strategy to become team champions.
  • One of the themes I try to establish early in my own class is accountability. That way, students can develop self-responsibility and learn to use a tool to sort out problems for themselves. The problem-solving area is a successful behavior management strategy that places the responsibility of problem solving right in the students’ hands.
  • Objective: This zany, action-packed teamwork game reinforces spatial awareness, throwing for accuracy, bucket manipulation, eye-hand coordination, communication, patience, and most importantly, that “two heads are better than one.”
  • Bounce Brigade Cooperative PE Game

    Price range: $1.50 through $2.00
    Objective: One of my most popular games, Bounce Brigade is a wacky game that reinforces cooperation, eye–hand coordination, patience, strategy, and teamwork.
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  • Objective: Students will explore the various ways to develop and improve balloon manipulation skills such as visual tracking, accuracy, control, tapping, catching, right- and left-handed manipulation, and socialization skills through the use of balloons.
  • Just Roll the Dice PE Game to reinforce Math Concepts

    Price range: $1.00 through $1.50
    Objective: To practice strategy, honesty, fairness, and honorable sporting behavior. Derived from the rock, paper, and scissors games of Head Honcho I and II, Just Roll the Dice is also a fast-paced and exciting game, reinforcing math competency, strategy, luck, and honesty, but ultimately perseverance to become an elite Roll the Dice Champion.
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  • A prerequisite to Polo Derby and Dragster Blaster, Let’s Go Cruising is a great activity for improving fitness while reinforcing the skills of communication, teamwork and a child’s imagination.
  • Want to avoid the monotony of the traditional soccer stations? By adding the option of rolling dice, Kick Start Your Heart gives each child control of their soccer practice opportunities. This new twist on practicing skills provides ownership to each student’s overall experience, which typically leads to improved skill acquisition.
  • Stack Attack Game for PE

    Price range: $1.50 through $2.00
    Students will practice and improve throwing and bowling for accuracy, defensive strategy, and cardiovascular endurance in the intense game of Stack Attack. Stack Attack combines the art of cup stacking, the strategical tactics incorporated in defense, the skill of bowling and throwing to hit various targets, along with the “never give up” attitude it takes to be successful.
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  • The three best practices strategies included in this packet include:
    1. Fast Track to Fitness
    2. Before-school fitness club
    3. Physical Education student incentives using Fitness Finders charms
  • In Yeah Baby! students learn how to strategically place items to avoid losing them to the other team, work on finesse, and improve throwing for accuracy.
  • Watch heads turn with a look saying “what did you say?” when you explain this unique, exhilarating, heart-pounding game that will blow their minds.
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  • Students will explore various ways to develop and improve ball manipulation skills such as visual tracking, accuracy, control, throwing, catching, right- and left-handed manipulation, and socializational skills through the use of Super 70 Gatorskin balls.
  • OBJECTIVE: Jenga-Janga Pro is the advance, next-level game to Jenga-Janga 1.0. Adapted from the game of Jenga, the fast-paced, jogging and counting game of Jenga-Janga Pro will definitely captivate and challenge your students. Teams will compete against each other by jogging to collect noodle pieces in order to build towers, being careful not to be the one to cause a tower to fall.
  • OBJECTIVE: Watch as each team races to “stash their cash” in this fun, competitive game that provides a great way to introduce money recognition and addition, while integrating fitness and perseverance.
  • Slingshot Golf PE Game

    Price range: $1.50 through $2.00
    Objective: Slingshot Golf is the final, culminating golf-like game from the series of games that include Launch It! and Slingshot. “Slingshot Golf ” too is designed as a cooperative game that will allow students the opportunity to explore various ways to develop and improve ball manipulation, and slingshot skills of trajectory, force, and accuracy. Students must focus special attention on accuracy and finesse, while scoring hits at a faster pace than any other team to be declared the Slingshot Golf Champions.
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  • UFOs Fun Slingshot Game for PE

    Price range: $1.50 through $2.00
    Objective: UFOs is a unique, cooperative game where speed, teamwork, slingshotting, and visual tracking skills are essential to earning a maximum number of points. Like the game of Launch It, UFOs also provides the opportunity to explore various ways to develop and improve ball manipulation, and the skills of trajectory, force, and accuracy. Played in conjunction with the game of Launch It, UFOs is a great prerequisite to the games of Sling-shot and Slingshot Golf.
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  • Objective: Hornswoggled is a fun, fitness option that emphasizes cardiovascular fitness through jogging laps, but with a cool purpose.....to earn tickets to board Captain Swag’s Pirate Ship for chances to win his precious treasure.
  • Students will improve communication, teamwork, strategy, and accuracy skills in a mindboggling game where each unique level poses a new group challenge to see which team can be the first team to accomplish the Chain Reaction.
  • The problem-solving area is a successful behavior management strategy that places the responsibility of problem solving right in the students’ hands.
  • In this packet, you will find a bunch of Field Day Water Games and Ideas for Physical Education that I've compiled and accumulated over the years. I use all of these games with K - 5th Grades.
  • Flip for It if you want a chance to earn some cash for your team. Students will eagerly improve their cardiovascular fitness in this fun, high-energy jogging/exercise game, while earning coins for their team.
  • The flash drive contains 185+ instructional videos featuring a student or students demonstrating how to successfully perform various gymnastics and scooter skills. Each video lasts between 5-30 seconds and was created to take the guesswork out of teaching these skills, increase movement time due to less demonstration time, and provide a visually accurate example to show other students how to safely perform each skill. Please click on the video links below to get an idea of what the kids will see. https://drive.google.com/file/d/1gS9xlcfMTLeeGcq1wjjtDJnV1BN_sZQA/view?usp=drive_link https://drive.google.com/file/d/1wTPwXfCYMW56BGrbtNDFQIhghyBlBG61/view?usp=drive_link
    • 14 Partner Balloon Skills How-to Videos
    • 21 Scarf Skills How-to Videos
    • 25 Ball Handling How-to Videos
    • 12 Partner Noodle Skills How-to Videos
    • 27 Super 70 Ball Skills How-to Videos
    • 16 Floor Plate Skills How-to Videos
    • 43 Gymnastics Skills How-to Videos
    • 27 Scooter Skills How-to Videos
    • Lesson Plans & Teacher skills list for each unit, identifying the appropriate progression of skills to be performed
    • 6 Lesson Plans/Additional Activities
    • 2 Teacher How-to videos and Teacher skills list for each lesson, identifying the progression of skills to be performed

  • Concentration Stations!                                                                          K-2 OBJECTIVE: Based on the classic matching card game of Concentration, Concentration Stations will help reinforce various challenge and manipulative skills to help students focus and concentrate. Google https://en.wikipedia.org/wiki/Concentration_(card_game) to learn how to play the original game.
  • OBJECTIVE: This zany, action-packed teamwork game reinforces spatial awareness, throwing for accuracy, bucket manipulation, eye-hand coordination, communication, patience and most importantly…..cooPEration!
  • OBJECTIVE: Derived from “Hoop Stealers,” (Ross Chakrian @Mr_C_PE), the heart-racing and captivating game of Capture the Hoop will highly engage and reinforce dribbling and ball handling skills. Students will be given numerous opportunities to practice and reinforce ball manipulative skills associated with dribbling, tossing, catching and ball control.
  • OBJECTIVE: Reinforce the skills of football and teamwork with this unique, football follow up game of Just Concentrate! Just Concentrate combines the high-energy passing/throwing skills of football and hitting various targets, while also giving the brain a real workout through the matching card game of Concentration.
  • Objective: Match Madness is a high energy, nonstop fitness game. The key to success in this game is to find multiple hidden card matches. Note: “What lies Beneath?” is a great game to play with Grades 3 through 8 in conjunction with Match Madness due to similarities in game set up.
  • Objective: Students will practice and improve rolling for accuracy, spatial awareness, teamwork and defensive strategy in the non-stop, high-energy game of Rampage.
  • Cold Hard Cash Game for Teaching Money in Physical Education

    Price range: $2.50 through $3.00
    OBJECTIVE: The game of Cold Hard Cash is a cooperative challenge that provides a great way to introduce counting money, while integrating multiple fitness activities in the attempt to enhance persistence, teamwork, and camaraderie.
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  • OBJECTIVE: Get back to the basics with this fast-paced, energetic, seek out and capture game where teamwork, perseverance, and memory are essential to being victorious. Basic Training is a cross-curricular game specifically designed to reinforce the learning and/or memorization of the alphabet, sight words, numbers, shapes, colors, and food groups.
  • State Lingo Bingo is an excellent game to reinforce and provide multiple opportunities to learn the 50 U.S. states and their capitals. The combination of map reading fundamentals, fitness, and teamwork forces teammates to communicate and strategize in order to complete their States or State Capitals Bingo Card faster than the opposing teams.
  • From my book PE2theMax II are 4 very popular games that will help students get fit while reinforcing basic math facts. 1. Objective: Dicey Situation is a fast-paced and exciting fitness game, requiring a little strategy, luck, and honesty; but ultimately perseverance will make the difference to be successful. Students will practice and reinforce number recognition, number comparisons, and be able to recognize the differences between greater than, less than, more, less, high, low, and equal to through the game of Dicey Situation. 2. Objective: Mathletics will reinforce and provide multiple practice opportunities to deepen student comprehension of basic mathematical concepts. The combination of math fundamentals, athletics, and teamwork forces teammates to strategize and think while constantly exercising to solve 10 number sentences quicker than the opposing teams. 3. Objective: Students will practice and reinforce number recognition, number comparisons, and be able to recognize the differences between greater than, less than, more, less, high, low, and equal to through the thrilling game of Roll with It. 4. Objective: Stick it to Ya is a fast-paced, high-energy, dice-rolling game where students will practice and reinforce number recognition, number comparisons, and subtraction problems in the attempt to get rid of all of their sticks.
  • Mathletics: A game of PE and math combined

    Price range: $1.50 through $2.50
    Objective: Mathletics will reinforce and provide multiple practice opportunities to deepen student comprehension of basic mathematical concepts. The combination of math fundamentals, athletics, and teamwork forces teammates to strategize and think while constantly exercising to solve 10 number sentences quicker than the opposing teams.
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  • Snack Attack PE Game: Eating Healthy

    Price range: $1.50 through $2.00
    Objective: Snack Attack is a high-energy movement based tag game designed to address and reinforce the importance of exercising and eating healthy snacks on a daily basis.
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  • Head Honcho II Game for Physical Education

    Price range: $1.00 through $1.50
    Objective: This game allows students to practice honesty, fairness, and honorable sporting behavior. Derived from the game of Head Honcho (No Standing Around In My Gym, Human Kinetics), Head Honcho II is also a fast-paced and exciting game, requiring a little strategy, luck, and honesty. Ultimately, perseverance makes the difference.
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