• OBJECTIVE: Reinforce the skills of football and teamwork with this unique, football follow up game of Just Concentrate! Just Concentrate combines the high-energy passing/throwing skills of football and hitting various targets, while also giving the brain a real workout through the matching card game of Concentration.
  • Just Roll the Dice PE Game to reinforce Math Concepts

    Price range: $1.00 through $1.50
    Objective: To practice strategy, honesty, fairness, and honorable sporting behavior. Derived from the rock, paper, and scissors games of Head Honcho I and II, Just Roll the Dice is also a fast-paced and exciting game, reinforcing math competency, strategy, luck, and honesty, but ultimately perseverance to become an elite Roll the Dice Champion.
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  • To elevate dance appreciation through unique, fun, and exciting rhythmic dance skills with the attempt to alleviating any preconceived negative feelings concerning dance.
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  • Launch It: A Slingshot Game for PE

    Price range: $1.50 through $2.00
    Watch student teams “Launch It” in a cooperative game that will allow students the opportunity to explore various ways to develop and improve ball manipulation, and slingshot skills of trajectory, force, and accuracy. The game of Launch It is a great prerequisite to the games of Slingshot and Slingshot Golf.
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  • Download this free 6 page pdf to provide you with the Lesson Plan Scope I use for My Physical Education Program. This Scope includes the Skills Development/area of focus of the game, it's recommended grade level along with what book you can find it in and the page number. Due to length of my school year, the Lesson Plan Scope does not include every game or activity that I've ever written in all 7 books. I've basically selected all of my favorite games and lessons that I can fit into my calendar year. Thanks for checking it out ;)
  • OBJECTIVE: Let ‘em Roll, derived from the game of EcSTATIC Bowling is a high energy target-based game where cooperation, speed and accuracy are essential to be successful. Teams will race to complete the various target and level challenges.
  • A prerequisite to Polo Derby and Dragster Blaster, Let’s Go Cruising is a great activity for improving fitness while reinforcing the skills of communication, teamwork and a child’s imagination.
  • OBJECTIVE: Watch teams “Make Moolah” in this cooperative game that will allow students the opportunity to explore various ways to develop and improve ball manipulation, and slingshot skills of trajectory, force, and accuracy. Making Moolah also provides a great way to introduce money recognition and counting money, while integrating fitness. A great prerequisite game to Making Moolah is the game Alpha-Bet You Can
  • Objective: Match Madness is a high energy, nonstop fitness game. The key to success in this game is to find multiple hidden card matches. Note: “What lies Beneath?” is a great game to play with Grades 3 through 8 in conjunction with Match Madness due to similarities in game set up.
  • From my book PE2theMax II are 4 very popular games that will help students get fit while reinforcing basic math facts. 1. Objective: Dicey Situation is a fast-paced and exciting fitness game, requiring a little strategy, luck, and honesty; but ultimately perseverance will make the difference to be successful. Students will practice and reinforce number recognition, number comparisons, and be able to recognize the differences between greater than, less than, more, less, high, low, and equal to through the game of Dicey Situation. 2. Objective: Mathletics will reinforce and provide multiple practice opportunities to deepen student comprehension of basic mathematical concepts. The combination of math fundamentals, athletics, and teamwork forces teammates to strategize and think while constantly exercising to solve 10 number sentences quicker than the opposing teams. 3. Objective: Students will practice and reinforce number recognition, number comparisons, and be able to recognize the differences between greater than, less than, more, less, high, low, and equal to through the thrilling game of Roll with It. 4. Objective: Stick it to Ya is a fast-paced, high-energy, dice-rolling game where students will practice and reinforce number recognition, number comparisons, and subtraction problems in the attempt to get rid of all of their sticks.
  • From my book PE² are 4 very popular games that will help students get fit while reinforcing basic math facts. Objective: The dice game of Blockheads provides a fun, high-energy outlet for students to reinforce fitness skills and practice number recognition, number comparisons, and be able to create and solve various subtraction problems. Objective: Students will practice and reinforce number recognition, number comparisons, and teamwork in the fast-paced, high-energy, cardiovascular game of Dice Dash. Objective: To practice strategy, honesty, fairness, and honorable sporting behavior. Derived from the rock, paper, and scissors games of Head Honcho I and II, Just Roll the Dice is also a fast-paced and exciting game, reinforcing math competency, strategy, luck, and honesty, but ultimately perseverance to become an elite Roll the Dice Champion. Objective: Students will practice and reinforce fitness skills, number recognition, and be able to recognize the differences between greater than, less than, more, less, high, low, and equal to through the thrilling game of Moving On Up.
  • Mathletics: A game of PE and math combined

    Price range: $1.50 through $2.50
    Objective: Mathletics will reinforce and provide multiple practice opportunities to deepen student comprehension of basic mathematical concepts. The combination of math fundamentals, athletics, and teamwork forces teammates to strategize and think while constantly exercising to solve 10 number sentences quicker than the opposing teams.
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  • Melee Game for PE

    Price range: $1.50 through $2.00
    Objective: The fast-paced, chaotic game of Mêlée emphasizes the skills of listening and teamwork, while reinforcing gross motor and fine motor skill movements and ball control.
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  • Objective: To elevate dance appreciation through unique, fun, and exciting rhythmic dance skills with the attempt to alleviating any preconceived negative feelings concerning dance.
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  • I've bundled 4 of my latest and greatest games that have not made their way to a future book just yet. They are fitness-based games that will teach and reinforce money concepts in a fun and energetic way. Cold Hard Cash (2-8) OBJECTIVE: The game of Cold Hard Cash is a cooperative challenge that provides a great way to introduce counting money, while integrating multiple fitness activities in the attempt to enhance persistence, teamwork, and comradery. Risky Business (2-8) OBJECTIVE: It’s sometimes “Risky Business” trying to make money in today’s society, but with some hard work and some potential low or high risk investments, you can really make it big! The game of Risky Business is a cooperative challenge that provides a great way to introduce money recognition and counting money, while integrating running and fitness in the attempt to enhance persistence, teamwork, and comradery. What’s in Your Piggy Bank? (K-5) OBJECTIVE: What’s in Your Piggy Bank? is a great prerequisite to all of the money-based games in this book. The game was basically designed to reinforce fitness while introducing and/or reinforcing money recognition and money values. What’s in Your Wallet? (3-8) OBJECTIVE: What’s in Your Wallet? will reinforce and provide multiple practice opportunities to deepen student comprehension of basic mathematical and money concepts. The combination of money and math fundamentals, fitness, and teamwork forces teammates to strategize and think while constantly exercising to solve 10 money word problems quicker than the opposing teams.
  • Objective: Students will practice and reinforce fitness skills, number recognition, and be able to recognize the differences between greater than, less than, more, less, high, low, and equal to through the thrilling game of Moving On Up.
  • You get it all right here in one Flash Drive......My Life's Work! All-inclusive eBooks, Video Units, Middle & High School Games Flash Drive The GOLD flash drive contains the following:
    1. No Standing Around in My Gym: Lesson Plans, Games, & Tips for Physical   Education eBook (151 pages)
    2. PE2theMax: Maximize Skills, Participation, Teamwork, and Fun eBook (100 pages)
    3. Pe2theMax II: Stepping up the “Game” in Physical Education eBook (93 pages)
    4. PE²: Double the Physical + Double the Education = Double the Fun eBook (95 pages)
    5. HyPEd Up! Taking Physical Education Games to the Next Level! eBook (120 pages)
    6. HyPEd Up II! Physical Education Games to the Max! eBook (120 pages)
    7. PE2theMax’s Greatest Hits: Games Created to Maximize Skills, Participation, Teamwork, and Fun eBook (145 pages)
    8. 14 Middle & High School Sports Games
    9. 75 printable essential questions and word wall signs
    10. K-5 Lesson Plan Scope
    11. Color artwork templates in pdf format to use and/or post on the wall of many of my most popular games:
    • Stay Composed Posters
    • cooPEration Challenges
    • Crack the Code Templates
    • Dice Daze
    • Dynamic Duo Challenges
    • EcSTATIC Poses A & B
    • Guess Who Pirates & Monsters
    • NBAced It
    • PaceMaker II Art
    • Trick of Treasure
    • What’s in Your Piggy Bank Coins and Money art
    Balloon, Scarf, Ball Handling, Noodle, Super 70 Ball, Floor Spot Skills, Gymnastics and Scooter Skills Video Units: The flash drive contains 185+ instructional videos featuring a student or students demonstrating how to successfully perform various gymnastics and scooter skills. Each video lasts between 5-30 seconds and was created to take the guesswork out of teaching these skills, increase movement time due to less demonstration time, and provide a visually accurate example to show other students how to safely perform each skill. Please click on the video links below to get an idea of what the kids will see. https://drive.google.com/file/d/1gS9xlcfMTLeeGcq1wjjtDJnV1BN_sZQA/view?usp=drive_link https://drive.google.com/file/d/1wTPwXfCYMW56BGrbtNDFQIhghyBlBG61/view?usp=drive_link
    • 14 Partner Balloon Skills How-to Videos
    • 21 Scarf Skills How-to Videos
    • 25 Ball Handling How-to Videos
    • 12 Partner Noodle Skills How-to Videos
    • 27 Super 70 Ball Skills How-to Videos
    • 16 Floor Plate Skills How-to Videos
    • 43 Gymnastics Skills How-to Videos
    • 27 Scooter Skills How-to Videos
    • Lesson Plans & Teacher skills list for each unit, identifying the appropriate progression of skills to be performed
    • 6 Lesson Plans/Additional Activities
    • 2 Teacher How-to videos and Teacher skills list for each lesson, identifying the progression of skills to be performed
  • Students are given numerous opportunities to practice and reinforce ball manipulative skills associated with basketball dribbling, ball handling and ball control.
  • A must have best-seller from physical educator, nationally recognized presented and author of 7 books. No Standing Around in My Gym, is book 1 of a 7 book series. Keep all students in your physical education program moving, learning, and on their toes—even when you're teaching very large classes.
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  • OBJECTIVE: According to www.dictionary.com, noodling means to improvise, experiment, or think creatively. Come take an imaginary trip, Noodling through Time as students explore, develop and improve ways to manipulate a foam noodle. Students will practice visual tracking, throwing for accuracy, balance, noodle control, catching and teamwork skills using foam noodles. Today we are going to get into our time machine and travel all over the world to the past, present and future. Our noodle will change into something different everywhere we travel. We will not know what the noodle becomes until we arrive to the new destination. It is now time to travel. Hold your noodle above your head and spin your body like a helicopter propeller as fast as you can. Ready and begin…..10, 9, 8, 7, 6, 5, 4, 3, 2, 1……
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