• Stack Attack Game for PE

    Price range: $1.50 through $2.00
    Students will practice and improve throwing and bowling for accuracy, defensive strategy, and cardiovascular endurance in the intense game of Stack Attack. Stack Attack combines the art of cup stacking, the strategical tactics incorporated in defense, the skill of bowling and throwing to hit various targets, along with the “never give up” attitude it takes to be successful.
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  • OBJECTIVE: Watch as each team races to “stash their cash” in this fun, competitive game that provides a great way to introduce money recognition and addition, while integrating fitness and perseverance.
  • A fun and educational way to play bingo developed by J.D. Hughes. This cross curricula and active team game is suitable for use in classrooms, PE classes, and after school programs. Players earn the right to turn over a bingo chip by completing an activity and matching the correct capital with the corresponding state. Earn enough bingo chips and your team can win the game! State Lingo Bingo is an excellent game to reinforce and provide multiple opportunities to learn the 50 U.S. states and their capitals. The combination of map reading fundamentals, fitness, and teamwork forces teammates to communicate and strategize in order to complete their States or State Capitals Bingo Card faster than the opposing teams.
  • State Lingo Bingo is an excellent game to reinforce and provide multiple opportunities to learn the 50 U.S. states and their capitals. The combination of map reading fundamentals, fitness, and teamwork forces teammates to communicate and strategize in order to complete their States or State Capitals Bingo Card faster than the opposing teams.
  • Objective: The game of Stay ComPOSED will introduce basic Yoga poses to help students practice being still in a world filled with chaos. Stay ComPOSED also provides a fun, high-energy outlet for students to reinforce fitness skills and practice number recognition, number comparisons, and determining “greater than” and “less than.”
  • Stick It To Ya Game for PE and Math Integration

    Price range: $0.75 through $1.50
    Objective: Stick it to Ya is a fast-paced, high-energy, dice-rolling game where students will practice and reinforce number recognition, number comparisons, and subtraction problems in the attempt to get rid of all of their sticks.
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  • Helpers of the Month Here is a fun incentive I use with my 5th graders who excel and demonstrate great attitudes in physical education. Helpers of the Month assist me in promoting behavior expectations to other students. This incentive utilizes 5th graders as physical education helpers in daily setup, cleanup, errands, and other classroom management needs. 5th Grade Student Teachers Here is a fun incentive I use with fifth graders who excel and demonstrate great attitudes in physical education. This program utilizes fifth graders as student teachers at various physical education stations for kindergarteners.
  • The three best practices strategies included in this packet include:
    1. Fast Track to Fitness
    2. Before-school fitness club
    3. Physical Education student incentives using Fitness Finders charms
  • Students will explore various ways to develop and improve ball manipulation skills such as visual tracking, accuracy, control, throwing, catching, right- and left-handed manipulation, and socializational skills through the use of Super 70 Gatorskin balls.
  • Objective: a great cardiovascular game that not only improves hand-eye coordination, throwing, catching, and aiming skills, but also introduces and reinforces young children to teamwork, cooperative, and strategizing skills. This game comes from my first book, No Standing Around in My Gym.
  • OBJECTIVE: Students will play various noodle games to improve accuracy, spatial awareness, and creativity while exploring ways to manipulate various sized foam noodles.
  • Objective: to provide students various ways to develop and improve aim and accuracy while learning to manipulate various throwing objects.
  • This is an excerpt from my book PE²: Double the Physical + Double the Education = Double the Fun. Included are some additional teaching tips to assist you in time management and grouping strategies. These strategies are especially helpful if you teach large classes of 50+.
  • Temperature Line Dance by Sean Paul for PE: Instructional Video Lesson

    Price range: $0.00 through $2.50
    To elevate dance appreciation through unique, fun, and exciting rhythmic dance skills with the attempt to alleviating any preconceived negative feelings concerning dance.
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  • To reinforce the skills of throwing, catching, cooperation, hand-eye coordination, patience, strategy, and teamwork in the wacky, nerve-racking game of Bank It. The object of the game is for each team to successfully transfer a ball by means of throwing and catching to “bank it” into any bucket located within the boundaries. Each team will compete against other teams to determine who will bank the most shots and earn the most cash.
  • OBJECTIVE: Each student will partner up to form a Dynamic Duo. Each Dynamic Duo will be given many opportunities to demonstrate teamwork and communication in order to earn points by completing the silly, Dynamic Duo Challenges.
  • OBJECTIVE: Did you know that there is a group of tiny, but sneaky invaders that can make your bodies sick? These invaders, called germs are lurking everywhere, ready to creep into your body without being noticed. Explore with your class as you share some facts about germs and how students can protect themselves from these tiny organisms. Grab your scooter and be prepared because the Germ Invasion is coming!
  • Objective: This mind-boggling game improves problem solving, teamwork, strategy, and accuracy as each level challenges teams to make “the great escape.”
  • To elevate dance appreciation through unique, fun, and exciting rhythmic dance skills with the attempt to alleviating any preconceived negative feelings concerning dance.
  • OBJECTIVE: In “The Rivalry”, students will have fun facing various opponents in this friendly competition among teams who are trying to defeat their rivals. Each team will compete against other teams by playing Rock, Paper, Scissors or rolling dice to collect points or to perform exercises in order to win The Rivalry.
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