• Want to avoid the monotony of the traditional soccer stations? By adding the option of rolling dice, Kick Start Your Heart gives each child control of their soccer practice opportunities. This new twist on practicing skills provides ownership to each student’s overall experience, which typically leads to improved skill acquisition.
  • To elevate dance appreciation through unique, fun, and exciting rhythmic dance skills with the attempt to alleviating any preconceived negative feelings concerning dance.
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  • Course: Researching and Implementing New, Physical Education Games and Teaching Strategies to Maximize Skills, Participation, Teamwork, and Fun Course Dates: Ongoing Cost: $175.00 Credit: 15 hours Instructor: J.D. Hughes, Elem. PE Specialist (27+ years), author of 7 books, National PE Consultant, M.Ed, Ed.S & National Board Cert., Ga./Southern District SHAPE TOY Assignments and Highlights:
    • Research and view up to 150+ games, strategies, and videos for the purpose of lesson plan enhancement and curriculum development.
    • Complete a 1-hour Q&A session through Zoom/Google Classroom with the Instructor.
    Who Should Take? K-12 physical education teachers or Recreation leaders. Course Purpose/Description: Researching quality games and strategies to fit any physical educators particular program needs requires endless hours of study and investigation. This course was developed to reward credit hours for the investment it takes to create a quality physical education program. The teacher will research lessons, games, and strategies that:
    • strengthen your students’ self-worth and self-esteem, while building their physical and social skills through movement.
    • minimize discipline problems and maximize participation.
    • ensure every student is provided a fun, engaging experience with numerous opportunities to succeed while learning basic fitness- and sport-related skills.
    • focus special emphasis on academic integration by tying into popular common-core based themes (money, clock/time recognition along with map reading skills and learning states and capitals).
    • teach cooperation and encourage teamwork.
    Benefits: research website material and conduct Q&A session at your own pace and schedule. What you will get out of the course:
    • 1-year Platinum Membership at https://pe2themax.com/product/platinum/
    • The ability to work at your own pace while researching games/ideas to strengthen your program
    • 15 hours of Professional Development (Check with your principal or PD Coordinator – Acceptance of the 15 Hour PD Certificate is at the discretion of the receiving institution).
    • 15-hour Certificate of Completion
    What you will need to take the course: Access to the Internet using a computer and/or tablet and ability to view videos and PDF files. Email me for a downloadable copy of the information you will need to know once you are registered. Special Note: this course is not about reading and studying for a test or turning in an assignment. You will be able to take your time and enjoy the process of researching to find games and ideas to strengthen your education program. Have questions or want to learn more? Contact J.D. Hughes at 770-778-4514 (cell) or pe2themax@bellsouth.net (email)
  • Objective: Students will practice and improve bouncing for accuracy, spatial awareness, defensive strategy, and cardiovascular endurance in the high- energy game of A Drop in the Bucket.
  • ABCs and 1, 2, 3s PE Game

    Price range: $1.50 through $2.50
    Objective: In Version I, students will practice letter and number recognition, while reinforcing communication skills and developing trust through the use of blindfolds. In Version II, students will practice and reinforce the skills of basketball and soccer dribbling as well as learning how, when, and why using peripheral vision is important.
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  • From my book PE2theMax II: Stepping up the “Game” in Physical Education, the game of Action Packed provides a great way to introduce and/or integrate multiple fitness and social activities that will allow students to demonstrate competency in fitness skills, in the attempts to also enhance persistence, team- work, and camaraderie.
  • For decades, there has been a search for PE activities that blend academic and physical elements. With time being a huge factor, a balance must be achieved; physical intensity must not be diminished by time spent on verbal instruction. Could the answer to this balance be easy? Easy as PIE? INNOVATIVE WAY YOUR P.E. PROGRAM CAN: •Promote reading and math •Reinforce classroom content •Challenge students physically and mentally PHYSICAL: Students use lots of high energy locomotor skills, running, skipping, leaping etc, to find assigned letters and in the span of a few seconds use fine motor skills to place the ball on the word building tray. Correct throwing form and proper basketball shooting technique may be practiced as students must throw balls into the unique mixer goal. ACADEMIC: Beginning readers get extra practice in letter recognition, spelling high frequency sight words and word building. Established readers use subject specific task cards to reinforce classroom concepts in areas of English, science, nutrition, health, etc. The math concept of fractions is utilized as “just keeping score in a game.” COLLABORATIVE: Students work in teams and every team member has a role to play. Each team has a captain, a point guard and several letter “ninjas”. Teams compete for points by spelling words quickly and must work together. The elements of cooperation and competition are extremely effective in keeping students motivated and on task. The inventor of the game, Carol Cranford is a retired physical education specialist from Alabama. "Thank you for checking out this game. It is now a staple item in my physical education curriculum because my students love it". JD Hughes
  • Objective: A strategy-based game where teamwork, decisiveness, and communication skills are critical to win it ALL or walk away with NOTHING (accept having fun with your friends and getting active)!
  • OBJECTIVE: Alpha-Bet You Can throw or roll a ball to knock over a bowling pin is a fun, fitness-based game that will allow students the opportunity to practice and develop ball manipulation and throwing/rolling for accuracy. Alpha-Bet You Can also provides a great way to introduce alphabet letter and money recognition and the practice of counting money. A great game to follow up to Alpha-Bet You Can is the game Making Moolah.
  • Objective: To elevate dance appreciation through unique, fun, and exciting rhythmic dance skills with the attempt to alleviating any preconceived negative feelings concerning dance.
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  • 4 line dances I created to elevate dance appreciation through unique, fun, and exciting rhythmic dance skills with the attempt to alleviating any preconceived negative feelings concerning dance. You're going the LOVE these!
  • The flash drive contains 185+ instructional videos featuring a student or students demonstrating how to successfully perform various gymnastics and scooter skills. Each video lasts between 5-30 seconds and was created to take the guesswork out of teaching these skills, increase movement time due to less demonstration time, and provide a visually accurate example to show other students how to safely perform each skill. Please click on the video links below to get an idea of what the kids will see. https://drive.google.com/file/d/1gS9xlcfMTLeeGcq1wjjtDJnV1BN_sZQA/view?usp=drive_link https://drive.google.com/file/d/1wTPwXfCYMW56BGrbtNDFQIhghyBlBG61/view?usp=drive_link
    • 14 Partner Balloon Skills How-to Videos
    • 21 Scarf Skills How-to Videos
    • 25 Ball Handling How-to Videos
    • 12 Partner Noodle Skills How-to Videos
    • 27 Super 70 Ball Skills How-to Videos
    • 16 Floor Plate Skills How-to Videos
    • 43 Gymnastics Skills How-to Videos
    • 27 Scooter Skills How-to Videos
    • Lesson Plans & Teacher skills list for each unit, identifying the appropriate progression of skills to be performed
    • 6 Lesson Plans/Additional Activities
    • 2 Teacher How-to videos and Teacher skills list for each lesson, identifying the progression of skills to be performed

  • Objective: Bamboozled, according to www.merriam-webster.com, means to confuse, frustrate, or throw off thoroughly or completely. Teams will get active and moving, strategizing on how to bamboozle or outsmart the opposing team in order to be declared the Bamboozle Champions.
  • OBJECTIVE: Get back to the basics with this fast-paced, energetic, seek out and capture game where teamwork, perseverance, and memory are essential to being victorious. Basic Training is a cross-curricular game specifically designed to reinforce the learning and/or memorization of the alphabet, sight words, numbers, shapes, colors, and food groups.
  • Reinforce the skills of badminton with this awesome follow-up lesson of Birdie Battle. Birdie Battle reinforces spatial awareness, using the underhand badminton striking skill for accuracy, and eye-hand coordination.
  • Blockheads PE/Math Game

    Price range: $2.00 through $3.00
    Objective: The dice game of Blockheads provides a fun, high-energy outlet for students to reinforce fitness skills and practice number recognition, number comparisons, and be able to create and solve various subtraction problems.
    Select options This product has multiple variants. The options may be chosen on the product page Details
  • Objective: To elevate dance appreciation through unique, fun, and exciting rhythmic dance skills with the attempt to alleviating any preconceived negative feelings concerning dance.
    Select options This product has multiple variants. The options may be chosen on the product page Details
  • Bounce Brigade Cooperative PE Game

    Price range: $1.50 through $2.00
    Objective: One of my most popular games, Bounce Brigade is a wacky game that reinforces cooperation, eye–hand coordination, patience, strategy, and teamwork.
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  • This zany, action-packed game reinforces spatial awareness, hula-hoop manipulation, and bowling for accuracy. There are three excellent versions of Bowl-a-Hula.
  • Objective: This game improves bowling for accuracy while placing students in nonstop defensive situations.
  • Bowling Bombs II challenges each student’s bowling accuracy, offensive and defensive strategy, and cardiovascular fitness, while encouraging spatial awareness.
  • Objective: Students will explore various ways to develop and improve ball manipulation skills such as visual tracking, accuracy, control, throwing, catching, and socializational skills through the use of Super 70 Gatorskin balls or tennis balls. The game of Bucket Bash will also test each child’s patience, demanding perseverance in order to succeed.
  • Building Blocks Cooperative Game for PE

    Price range: $1.50 through $2.00
    Objective: This game requires teamwork and critical thinking in a race to build the tallest building. The idea of building blocks may also be used to introduce and reinforce the FITT principle of exercise (Frequency, Intensity, Time, and Type).
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  • This whacky, action-packed teamwork game reinforces spatial awareness, throwing for accuracy, eye-hand coordination, communication, and perseverance. BullsEye will test each student’s accuracy by challenging them to hit various student-created bullseyes to achieve and earn multiple cash prizes.
  • Objective: This is an invigorating fitness game where teamwork and strategy can easily be confused with “C.H.A.O.S.”
  • OBJECTIVE: Derived from “Hoop Stealers,” (Ross Chakrian @Mr_C_PE), the heart-racing and captivating game of Capture the Hoop will highly engage and reinforce dribbling and ball handling skills. Students will be given numerous opportunities to practice and reinforce ball manipulative skills associated with dribbling, tossing, catching and ball control.
  • Objective: Adapted from the game In the Zone (Hughes, J. 2002. No Standing Around in My Gym. Champaign, IL: Human Kinetics), Catch Me if You Can emphasizes teamwork and strategy through a high-energy passing and catching manipulative game.
  • Each class that arrives to physical education must enter the gym, get into personal space, and await the teacher’s instructions. A student “caught being ready” (sitting still, listening, etc.) is chosen every class to go to the stage to be the Stretch Captain. Variation/Option: since most students want to be chosen, I’ve added a new stipulation in order to be selected as the Stretch Captain. In this variation I ask “who knows their multiples of 4 or 6 or 8, etc. This limits the number of students who raise their hands and challenges those students who do not know their multiples to learn them so that they may be chosen for a future class. The Stretch Captain will read and lead each stretch from the list of stretches, while counting to 10 or whatever multiple is chosen times 10. Upon completion, the Stretch Captain will roll the fitness die to determine what fitness activity all students must perform. Note: the teacher can supplement any fitness activity if a fitness die is not available. This is a great incentive for entering the gym correctly because EVERYONE wants to be the Stretch Captain!
  • Cold Hard Cash Game for Teaching Money in Physical Education

    Price range: $2.50 through $3.00
    OBJECTIVE: The game of Cold Hard Cash is a cooperative challenge that provides a great way to introduce counting money, while integrating multiple fitness activities in the attempt to enhance persistence, teamwork, and camaraderie.
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  • Concentration Stations!                                                                          K-2 OBJECTIVE: Based on the classic matching card game of Concentration, Concentration Stations will help reinforce various challenge and manipulative skills to help students focus and concentrate. Google https://en.wikipedia.org/wiki/Concentration_(card_game) to learn how to play the original game.
  • Cone Heads PE Game

    Price range: $1.00 through $1.50
    Objective: Students will practice and improve throwing for accuracy, spatial awareness, and defensive strategy in the high-energy game of Cone Heads.
    Select options This product has multiple variants. The options may be chosen on the product page Details
  • OBJECTIVE: Derived from the classic game of Connect Four (by Milton Bradley), the teamwork game of Connect 4-Fun will get everyone active and hyped about whose team is going to demonstrate the best communication and strategy.
  • OBJECTIVE: This zany, action-packed teamwork game reinforces spatial awareness, throwing for accuracy, bucket manipulation, eye-hand coordination, communication, patience and most importantly…..cooPEration!
  • Students will improve communication, teamwork, strategy, and accuracy skills in a mindboggling game where each unique level poses a new group challenge to see which team can be the first team to accomplish the Chain Reaction.
  • Crack the Code Game for PE Instructional

    Price range: $1.00 through $2.00
    Objective: Each student will demonstrate competency in fitness skills while being challenged to crack the mysterious codes in order to reveal their hidden words.
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  • The objective of Cross Over Craze is to utilize teamwork in a bowling game where the idea is to capture the opposing 3 team's players, while keeping your own.
  • All students will form groups of at least 4-8. Explain that each group will be allowed 1-2 days to create their own dance routine. Each routine must include combinations of at least six different skills/moves learned during the dance unit. Skills can be chosen from the previously learned line dances and/or freestyle dances. Students will be given additional time to practice the day of the dance routine performances. Each group will perform their routine for the class during the last half of class.
  • Dice Dash Game for PE

    Price range: $1.50 through $2.50
    Students will practice and reinforce number recognition, number comparisons, and teamwork in the fast-paced, high-energy, cardiovascular game of Dice Dash.
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  • Students will be given numerous opportunities to practice and reinforce ball manipulative skills associated with dribbling, tossing, catching and ball control.
  • Objective: Dicey Situation is a fast-paced and exciting fitness game, requiring a little strategy, luck, and honesty; but ultimately perseverance will make the difference to be successful. Students will practice and reinforce number recognition, number comparisons, and be able to recognize the differences between greater than, less than, more, less, high, low, and equal to through the game of Dicey Situation.
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